EGW-NewsImportant changes in patch 2.02
Important changes in patch 2.02
0
0
6127
First of all, the changes affected the accuracy of firing from machine guns on the run (Bulldog, Guardian, Phantom and Vandal):
- Accuracy of firing assault rifles while running increased from 3.75 to 5.0.
- Accuracy of firing assault rifles while walking increased from 0.8 to 1.1.
- Accuracy of firing assault rifles while crouching has been increased from 0.3 to 0.8.
The update did not go through the rating system:
- Ranked play is matched to Mastery: Players will progress to rank faster based on Mastery Rating (MMR). Fewer matches will now be required to reach a suitable rank.
- Players from "Iron" to "Diamond", whose personal success in the match is significantly higher than their average skill level, will receive additional Ranked Play rating points.
- Now the maximum group size for rank "Diamond 3" is 2 players.
- Your current leaderboard position will now be displayed on the Career page under the "Act Rank" section. At the end of the act, the final place on the leaderboard will be saved. It will appear on the Act Rank Emblem.
Game modes update:
Ne manquez pas les nouvelles et les mises à jour sur l'esport ! Inscrivez-vous et recevez chaque semaine un résumé des articles !
S'inscrire- A limit on the frequency of purchases has been added to the in-game weapon store. Many purchases in a short time could cause performance problems.
A number of bug fixes:
- Fixed a bug due to which players could silently install Spike.
- Fixed issues that resulted in players being unable to move after exiting Sova Owl Drone Mode or Cypher Camera Mode.
- Fixed a bug due to which, when picking up weapons lying on top of each other, the character tried to pick up all the weapons.
- Fixed a bug due to which the wrong rank icon "Immortal" was displayed in some places.
- Reduced the brightness of the visual effects at the onset of flash blinding.
- Fixed a bug due to which, when choosing a place for teleportation while using the "Hidden Step" Omen skill, the selection point got stuck in the corners at too great a distance.
Laisser un commentaire
Tu as aimé l’article ?
0
0
Dernières nouvelles
Rumeurs et réponse officielle : Riot Games divise VCT Americas ?
1536
Lakia revient à Gen.G Esports en tant que sixième homme
1738
Riot Games annonce que Valorant Champions 2026 se tiendra à Shanghai
2026
Riot confirme le remaniement du pool de cartes de VALORANT - disparition de l'Icebox et retour de l'Abyss
3175
La mise à jour du moteur Unreal 5 de Valorant arrive le 29 juillet et ouvre une nouvelle ère.
6612
FURIA dévoile la liste de VALORANT pour le VCT 2025 : Americas Stage 2
3420
Autres News
Valorant Patch 11.00 - Équilibrage massif des agents, nouvelle carte "Corrode" et mises à jour du système
5144
VALORANT ajoute le système de cadeaux tant attendu dans la mise à jour 10.08
15645
KAY/O reçoit des améliorations dans le patch 10.06 - Les développeurs améliorent la viabilité de l'agent dans Valorant
12607
VALORANT Patch 9.11 : Nerf important pour Neon
15103
Commentaires