The patch 7.11 was released in Dota 2
Valve has released a patch for the MOBA game that has changed the price of the buy back, the distribution system of gold for kills and others.
The list of changes:
- Buyback cost changed from 100 + ( Level * Level * 1.5) + (Time * 0.25) to 100 + Networth / 13;
- Buyback no longer reduces gold earned after respawning;
- AoE gold for the losing team no longer scales with the overall team networth difference, just the individual networth of the dying hero. Previously, a core on your team doing really well meant that a support on your team dying gave an increasing amount of gold to the enemy.
The comeback component is now just: ( DyingHeroNetWorth * 0.026 + 70 ) / # of killers
This takes the place of the components below that considers Networth For example in the 1 killer case, it replaces (NetWorthEarlyFactor * 90 + NetWorthFactor * 0.03375). Like the previous formula, it is only given to the losing team.
The gold multiplier based on the dying hero's net worth rank changed from 1.2/1.1/1.0/0.9/0.8 to 1.2/1.05/0.9/0.75/0.6
For reference, the previous AoE gold formula is listed below:
Terms:
NetWorthDifference = ( EnemyTeamNetWorth / AlliedTeamNetWorth ) - 1[With a min of zero and a max of 1]NetWorthFactor = NetWorthDifference * VictimNetWorthNetWorthEarlyFactor (for when Enemy has more NW) = ( EnemyTeamNetWorth - AlliedTeamNetWorth ) / 4000[Has a max of 1]NetWorthPoorFactor = 1.3 - 0.1 * NetWorthRank (dying's hero's networth rank)NetWorthRankingFactor (hero's rank amongst allies involved in the kill): For 1/2/3/4/5 from poorest to richest are: { 1 } / { 1.25, 0.75 } / { 1.25, 1.0, 0.75 } / { 1.25, 1.08, 0.916, 0.75 } / { 1.25, 1.125, 1.0, 0.875, 0.75}
Formula:
1 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 126 + 4.5 * VictimLevel + NetWorthEarlyFactor * 90 + NetWorthFactor * 0.03375 )
2 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 63 + 3.6 * VictimLevel + NetWorthEarlyFactor * 67.5 + NetWorthFactor * 0.03375 )
3 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 31.5 + 2.7 * VictimLevel + NetWorthEarlyFactor * 45 + NetWorthFactor * 0.03375 )
4 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 22.5 + 1.8 * VictimLevel + NetWorthEarlyFactor * 31.5 + NetWorthFactor * 0.027 )
5 Killer: NetWorthPoorFactor * NetWorthRankingFactor * ( 18 + 0.9 * VictimLevel + NetWorthEarlyFactor * 22.5 + NetWorthFactor * 0.02025 )
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